> For the complete documentation index, see [llms.txt](https://docs.cytonic.com/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.cytonic.com/airdrop/chests.md).

# Chests

## Overview

Chests are the primary way to convert energy into Flames. There are four types of chests on the platform: Common, Rare, Epic, and Legendary. Each chest has a different cost and contains varying rewards. For more information about chest types and rewards, visit the related app page.

<figure><img src="/files/HvbBLrNbjyLA0WAYtwvH" alt=""><figcaption><p>Types of chests</p></figcaption></figure>

## Rewards

When opening a chest, you receive a single reward of one of the following types:

* Energy
* Flames
* Lottery tickets
* Chests (of the same type as the one opened)
* Other rewards that are periodically added to the app

If you win a chest as a reward, it will be added to your inventory and prioritized over energy when opening that type of chest next time.

<figure><img src="/files/HJgAqDq5YPu05YjZM8r8" alt=""><figcaption><p>Rarity types</p></figcaption></figure>

Rewards vary in rarity, which is indicated by their color. The rarer the reward, the less frequently it is distributed. The types of rarity are:

* Common (white)
* Rare (blue)
* Epic (purple)
* Mythical (red)
* Legendary (gold)

## Boosts

Boosts are a special feature that allows you to increase all rewards in chests by a specific multiplier. The available multipliers are 2x, 3x, or 4x. Using a boost consumes extra energy based on the multiplier value you select.

{% hint style="info" %}
Chests in inventory can't be used to boost your pack. It can only be made with energy&#x20;
{% endhint %}
